Watch me bust a move.
So I had this brilliant idea for a character yesterday. Not sure if I’m going to play her as a D&D character or just write using her as the protagonist, but:
Alynn (pronounced similar to the name “Alan”) is a bard who’s unusual in many ways. The first, though less obvious, reason is that she appears to be male; Alynn is male-to-female transgendered. The second but more apparent reason she’s unusual is her massive brass-and-steel right arm. As a bard, Alynn is well-liked but rarely trusted. Framed for a theft she didn’t commit, she lost her right arm at the elbow as penance. Stripped of her ability to play her lute, she became destitute and was forced to call in a series of favors (as well as resort to some very unsavory things) to survive.
Eventually, she found her way into the company of the self-forged - artificers who have used machinery and magic to craft themselves new limbs. Using her bardic talents to sing the metal into place (rather than use her missing hand), Alynn learned enough of their craft to build herself a battlefist dexterous enough to play her lute but strong enough to crush her foes. She’s returned to her wandering ways, but now with an ear open for injustice. Wronged by the world, Alynn is on a quest to restore justice - by fair means or foul.
What do you guys think? Should I wait for a campaign to play her or start writing? (Notes on how best to represent this character would also be welcome - I know nothing about being transgendered and do not want to make this character a caricature of real people’s real struggles.)